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Post by american2006 on Jan 12, 2021 18:47:22 GMT
So, the purpose of this thread is to see what kind of Shared World games people would like to try. Very few have been created so far even though they can be very fun.
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gillan1220
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Post by gillan1220 on Jan 14, 2021 18:34:52 GMT
I'm interested in alternate history first person shooters and open-world games.
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Post by american2006 on Jan 14, 2021 18:40:10 GMT
I'm interested in alternate history first person shooters and open-world games. This is more directed to games that can be played on the forum, rather then video games.
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gillan1220
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Post by gillan1220 on Jan 14, 2021 18:40:54 GMT
I'm interested in alternate history first person shooters and open-world games. This is more directed to games that can be played on the forum, rather then video games. Speaking of which, a map game. Used to play one back then on Facebook back then in 2016. Fun times.
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Post by american2006 on Jan 14, 2021 20:02:27 GMT
This is more directed to games that can be played on the forum, rather then video games. Speaking of which, a map game. Used to play one back then on Facebook back then in 2016. Fun times. We could try and figure out a map game, I’m sure. Any ideas specifically?
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gillan1220
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Post by gillan1220 on Jan 15, 2021 3:48:57 GMT
Speaking of which, a map game. Used to play one back then on Facebook back then in 2016. Fun times. We could try and figure out a map game, I’m sure. Any ideas specifically? The game I played back then was 1983: Doomsday.
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Post by TheRomanSlayer on Jan 15, 2021 5:24:29 GMT
I might be interested in an alternate history based Simulation game.
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Post by simon darkshade on Jan 15, 2021 8:37:41 GMT
I used to play/run a fair few forum based nation role playing games between 2007 and 2014. It can be enjoyable with enough players and the right player base with a decent knowledge of the time.
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Post by Don Quijote on Jan 23, 2021 17:12:56 GMT
Nation game for me - a fairly small forum like this one would be ideal for games with a regional (rather than a global) setting.
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Post by american2006 on Feb 2, 2021 17:59:10 GMT
It seems like we want to do a nation game. I too think it would be best to do it in a specific region, here are a few of my ideas: -1783, the United States goes a different way and each state remains independent, and the Continental Congress remains a EU-like organization. -1950s, African nations becoming independent. -1830s, Latin American nations being set up, American expansion -1810s, Europe fights against Napoleon -1930s and 1940s, a WWII style game
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stevep
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Post by stevep on Feb 2, 2021 18:34:59 GMT
It seems like we want to do a nation game. I too think it would be best to do it in a specific region, here are a few of my ideas: -1783, the United States goes a different way and each state remains independent, and the Continental Congress remains a EU-like organization. -1950s, African nations becoming independent. -1830s, Latin American nations being set up, American expansion -1810s, Europe fights against Napoleon -1930s and 1940s, a WWII style game
Well I haven't voted but 1783, 1810 and 1930's look interesting. Not sure I really know enough about Africa in the 50's and 60's? Plus unless your talking about a small region I don't think many would have much capacity to project power.
Would you be considering a purely military game with I presume some diplomacy or would factors like trade, economics and technological development be included?
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Post by american2006 on Feb 2, 2021 18:38:33 GMT
It seems like we want to do a nation game. I too think it would be best to do it in a specific region, here are a few of my ideas: -1783, the United States goes a different way and each state remains independent, and the Continental Congress remains a EU-like organization. -1950s, African nations becoming independent. -1830s, Latin American nations being set up, American expansion -1810s, Europe fights against Napoleon -1930s and 1940s, a WWII style game
Well I haven't voted but 1783, 1810 and 1930's look interesting. Not sure I really know enough about Africa in the 50's and 60's? Plus unless your talking about a small region I don't think many would have much capacity to project power.
Would you be considering a purely military game with I presume some diplomacy or would factors like trade, economics and technological development be included?
This would not be just a military game but there would be the full diplomacy and everything else too. Personally I’m leaning towards the 1770s one, as with a Congress there could still be some aspects of both people functioning as nations and as US states. I’ll probably propose a general rule book for one of these to be able to do this. I really just hope we can assist this sub forum in particular to get more activity, which means having this game not follow the fate of all the others.
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stevep
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Post by stevep on Feb 2, 2021 18:49:31 GMT
Well I haven't voted but 1783, 1810 and 1930's look interesting. Not sure I really know enough about Africa in the 50's and 60's? Plus unless your talking about a small region I don't think many would have much capacity to project power.
Would you be considering a purely military game with I presume some diplomacy or would factors like trade, economics and technological development be included?
This would not be just a military game but there would be the full diplomacy and everything else too. Personally I’m leaning towards the 1770s one, as with a Congress there could still be some aspects of both people functioning as nations and as US states. I’ll probably propose a general rule book for one of these to be able to do this. I really just hope we can assist this sub forum in particular to get more activity, which means having this game not follow the fate of all the others.
That sounds interesting.
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Post by american2006 on Feb 3, 2021 18:57:12 GMT
This would not be just a military game but there would be the full diplomacy and everything else too. Personally I’m leaning towards the 1770s one, as with a Congress there could still be some aspects of both people functioning as nations and as US states. I’ll probably propose a general rule book for one of these to be able to do this. I really just hope we can assist this sub forum in particular to get more activity, which means having this game not follow the fate of all the others.
That sounds interesting.
I’ll probably end up writing the full thing out sometime next week, with everyone’s input of course.
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Post by simon darkshade on Feb 9, 2021 8:52:11 GMT
The keys to any period are:
- Enough active, engaged and properly mature players, who all share the same idea of what type of game it is - A clear set of rules - Games systems for diplomacy, military action, economics, technology, espionage and more - Mechanisms in place to prevent power gaming and rushing for their own sake, but that are still flexible enough to make it alternate history - Historical literacy and just plain literacy - Players who can get into their roles and actually post/play enough - A sense that it is a cooperative roleplaying game, not Risk or Monopoly - Never fall into the trap of wasting player manpower through multi player nations - Recruit, recruit, recruit, but get the right type of chaps. Beware of people who just want to watch the world burn - You will definitely want a staff of multiple GMs - Don’t rush in, but prepare stats, systems, rules, guidelines and strategy
I would strongly, strongly advise against an ahistorical starting scenario, as people tend to get lost; it lacks the same appeal; and there are not the resources available out there.
As a related point, the further back in time you go, not only the less players generally know, but the less accustomed they are to communicating in the manner of the time.
I’ve played in 10 or so between 2007 and 2014. It lead to some lasting friendships on the one hand, but intense upset on the other - some people can’t cope with losing and regard any innovative thinking or alternate history as cheating.
Having said all that, my view of the best periods is the following:
1815: Quite open at the end of the Congress of Vienna, no immediate war and a wide open world for colonisation, but clear systems needed for that and for technology. It also requires patient players 1900: Close enough to WW1, but no immediate war. Deft diplomatic touch is needed, as is the right player in Germany; in all the Great Powers, really. Playing out WW1 needs a very good land warfare and sea warfare system, as well as an industrial production system. It needs an initial air warfare system as well. 1933/34: The Big Kahuna. WW2 involves science/tech, industry, land, air and sea warfare systems, espionage and resistance and a really decent player base. Some of the big secrets of the war are OOC common knowledge and that raises issues. Post WW2/1945: Big issues of politics, decolonisation, low intensity war, diplomacy, nuclear weapons and more. Needs the most players, even from the get go. Biggest problem is that there are really only two Commie bloc powers or nations worth playing, making for a big imbalance that really gets to some people psychologically.
Anything before then is too early. Anything after then is usually to wrapped up in modern day politics and inevitable acrimony.
1783 is very American-centric and small in scope. It immediately rules out having anything of an economic, industrial or really cultural edge, due to lack of easily available data for individual colonies, even the larger ones.
1950s Africa is very limited, given the very small numbers of independent states until 1960.
My advice would be to go for 1815, 1900 or 1934. However, it would not be something to write up in a week if you would like it to last at all.
I do have a lot of systems on my website and various other places; we even ended up with an automated battle processing tool scripted with Python for WW1. I’m willing to dig them out, depending on what you’d like to do. I can further offer my time to help set up and organise.
For 1815 you need the following minimum: Britain, France, Prussia, Russia, Austria, Spain, the USA, Ottomans 1900: Britain, France, Russia, Germany, AH, Italy, Japan, USA, China, Ottomans, Spain and at least 3 minors 1934: Britain, France, Germany, USSR, Japan, Italy, USA, China, Poland, Spain and at least 6 minors
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