spanishspy
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Post by spanishspy on Jan 6, 2017 23:04:43 GMT
I've been doing a playthrough of Starcraft II recently and figured that I should start a thread.
To start, am I weird for finding the original Starcraft to be clunky and outdated today? I don't like the ability to control only twelve units, for one, and the whole thing seems more sterile.
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Post by eurowatch on Jan 6, 2017 23:21:52 GMT
I've been doing a playthrough of Starcraft II recently and figured that I should start a thread. To start, am I weird for finding the original Starcraft to be clunky and outdated today? I don't like the ability to control only twelve units, for one, and the whole thing seems more sterile. Not really, considering the original Starcraft came out in 1998, it is only natural that the gameplay and Interface would evolve to become smoother in the meantime.
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spanishspy
Fleet admiral
Posts: 10,366
Likes: 1,587
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Post by spanishspy on Jan 7, 2017 0:45:11 GMT
I've been doing a playthrough of Starcraft II recently and figured that I should start a thread. To start, am I weird for finding the original Starcraft to be clunky and outdated today? I don't like the ability to control only twelve units, for one, and the whole thing seems more sterile. Not really, considering the original Starcraft came out in 1998, it is only natural that the gameplay and Interface would evolve to become smoother in the meantime. I was born in late 1996, so that has something to do with it most likely. I grew up playing the later Command and Conquer games plus Company of Heroes, in addition to Starcraft II. The 3D graphics, in my opinion, make the whole look of the game more real. It's less dull to just pan around and look at the map; much more detail and little things moving. Then again it's not just graphics I don't think - Red Alert 2 seems far more colorful than the original Starcraft.
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